I'm wanting to make another lightsaber movie. The first one I made, The Battle of Harris Beach simply used an animated cylinder that was motion blurred, colored, and then overlayed on top of the footage as seen in this picture: Normal Method

This works great, but unfortunately, the new trailer has somewhat raised the bar, as seen at 1:57 in the new trailer. They not only glow, but appear to be flaming and have some sort of lightning travelling through them. What would be the best way of accomplishing this effect? Thanks.

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    $\begingroup$ Perhaps related: blender.stackexchange.com/q/1875/599 $\endgroup$ – gandalf3 Nov 25 '15 at 7:23
  • $\begingroup$ Yeah, that looks related. Do you know of a good way to constrain the lightening to a pre animated cylinder in that case? $\endgroup$ – Anson Savage Nov 25 '15 at 15:49
  • $\begingroup$ @gandalf3 Is there a function that constrains the ends of one object to those of another? $\endgroup$ – Anson Savage Nov 25 '15 at 16:06
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    $\begingroup$ IIRC that addon has an option for constraining the lightning inside a container object. You could try generating all the lightning bolts inside a reference cylinder, then parenting a particle emitter to the animated cylinder. $\endgroup$ – gandalf3 Nov 25 '15 at 20:45
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    $\begingroup$ btw, I just saw this posted on Blendernation, blendernation.com/2015/11/27/… $\endgroup$ – m.ardito Nov 27 '15 at 12:54

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