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I have made a car out of different objects and I want it to stay that way but when I scale the car this happens :(

How to make the car bigger or smaller without combining all the objects into one mesh?

enter image description here

enter image description here

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  • $\begingroup$ I guess you have the pivot point type set to 'individual origins'. Try to change it to '3D cursor' (blender.stackexchange.com/questions/5519/…). Now set the cursor to the center (Shift+C) and then scale. $\endgroup$
    – Paul Gonet
    Nov 22, 2015 at 20:11
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    $\begingroup$ You have manipulate origins enabled $\endgroup$
    – J Sargent
    Nov 22, 2015 at 20:11
  • $\begingroup$ As @NᴏᴠɪᴄᴇIɴDɪsɢᴜɪsᴇ said, it looks like you have Manipulate Origins enabled. Disable it by pressing Ctrl , (comma). Related: blender.stackexchange.com/q/105/599 $\endgroup$
    – gandalf3
    Nov 22, 2015 at 20:28
  • $\begingroup$ Why don't you want to join the objects? $\endgroup$ Nov 22, 2015 at 23:20

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