I'm trying to model a simple curtain, which will need to be tiled horizontally. How can I make sure it looks well when tiled?

Here's a video about the problem:


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    $\begingroup$ Edit it while you have an array modifier actually active. We will need more specifics to give a more specific answer. $\endgroup$ – VRM Nov 21 '15 at 16:23
  • $\begingroup$ Updated my question $\endgroup$ – Daniel Hurtado Ramirez Nov 21 '15 at 18:25

Been trying this on and off for some time. For this particular mesh, if the shape is that simple, you can just copy the mesh, and flip it the other way, whichever axis it goes across, scale it to -1


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