One of my friends uses 3DS Max a lot, and he showed me when he was working that there are "angles" on his 3D manipulator that allow him to move (translate) objects in two axes at the same time. Looks something like this:
manipulator in 3DS Max

By clicking the square between X and Y for example, you can move the object around on X and Y and not on Z.

My 3D manipulator in Blender doesn't have that:
manipulator in blender

Therefore, moving an object along 2 axes requires 2 steps, which is more tedious than being able to do it in 1.

Is there a way to enable bi-directional transformation on the manipulator?


3 Answers 3


If you press G > Shift+Z you can move bi-directional in x-y direction.

You can do that also using manipulator - click on the white circle around manipulator's origin and press Shift+Z as in the first case.

  • $\begingroup$ Here's what it does when I do that, not the expected behavior: youtube.com/watch?v=z50W__G5FSI&feature=youtu.be $\endgroup$ Commented Nov 29, 2015 at 5:36
  • $\begingroup$ @fabriced you most likely have some snapping mechanism enabled. You can toggle that with Shift-Tab. $\endgroup$
    – Samoth
    Commented Mar 21, 2016 at 21:12
  • $\begingroup$ I think I was just pressing SHIFT + Z too long, one press is ok :) $\endgroup$ Commented Mar 22, 2016 at 6:21

You can shift-click on the axis that should not move.

  • $\begingroup$ Ok, that works. A bit complex, I'll see if someone adds another answer, maybe an addon exists... we'll see $\endgroup$ Commented Nov 20, 2015 at 9:09
  • $\begingroup$ @fabriced you should consider marking your question as answered anyways if it helped you out. Other people with different solutions can still answer and you can later "unmark" that "as answered" and mark a different answer. $\endgroup$
    – Samoth
    Commented Mar 21, 2016 at 21:14
  • $\begingroup$ It's generally a bad strategy to do that right away, unless you really like the answer. It does discourage others from answering. $\endgroup$
    – jpaugh
    Commented Nov 12, 2020 at 1:09

Grab the object with press <axis to exclude> IE exclude Z: use the mouse to float to or the arrow keys to move it to the desired location and click to secure.

  • $\begingroup$ Ok, thanks, I understand. But imagine I have a view that is almost a top view, and want to move along Y and X only, that means I have to click the Z arrow, which will be hard to do since I'm viewing from above... Know what I mean? I mean maybe there's another way... Maybe not... Thanks a lot anyways $\endgroup$ Commented Nov 22, 2015 at 23:21
  • 1
    $\begingroup$ When you just press G the movement automatically occurs in the plane that is perpendicular to the view. This is also true for rotation but not for scale! $\endgroup$
    – Alphisto
    Commented Sep 12, 2016 at 10:24

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