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I am trying to bend the tube, so it fits the end caps.

enter image description here

The bent tube is made from the straight one at the right. I wish would tube reach the end caps correctly, but failing.

In another attempt, I used a "by-eye" approach.

First I adjusted limits and moved the bent tube appropriately:

enter image description here

Then I applied the modifier and removed the unneeded faces:

enter image description here

This works, but I'd like to use a more precise solution. Can anyone think of a way to do this more precisely?

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    $\begingroup$ I cant awnser your question. But I can suggest a more accurate workflow for precision modeling which may exclude this problem, taught here in the bearing tutorial (using the spin tool): rab3d.com/tut_blender.php $\endgroup$ – Abel Nov 26 '15 at 18:08
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Its not the precise awnser to your question using "curves".

I suggest you use the "spin tool" to get the desired "precise" effect and control.

Add a circle.

enter image description here

In front view.

Go to edit mode.

Move the circle to which point you want.

enter image description here

Press spin. (It wil spin around the midpoint as centerpoint)

enter image description here

And adjust your desired settings.

enter image description here

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