In the final unwrap of the section, after sharpening edges, the tutorial asks to unwrap and "follow active quads". I receive a "no active face" error. I feel like I'm missing a fundamental principle here. any help would be appreciated.
You receive this error because you don't have an active face (quad) selected.
- Select one face from your mesh to make it an
active face. It must be a quad (four vertices).
- Select all faces by hitting A. You will notice the active face looks a bit different than other selected faces (it's lighter).
- You can now unwrap with
Follow Active Quadsoption.
This is how an active face looks like: