I'm trying to paint textures on different objects by UV mapping and painting - maybe I'm doing this wrong or in the wrong order, but whenever I select new shapes to work on and unwrap them, they open on the same image in the Image Editor, on top of each other - although I selected "New Image".
On the enclosed screenshot, you can see that the meshes are overlapping, which creates a confusing image.
I am trying to unwrap a new shape, which doesn't even shop up over the previous ones anymore...
To reproduce this problem:
create new file; in new file create monkey head and ico sphere in Object mode;
select monkey head in Object then in Edit mode, unwrap Monkey head and see it unwrapped in the UV/Image Editor
create new Image in UV editor, click OK
paint something on the unwrapped monkey head, save as image
select ico sphere in object then in edit mode, unwrap it: where does the unwrapped image appear? Even if you create a "new image" in the UV editor, the ico sphere doesn't seem to show up anywhere.
Another way to reproduce this:
create new file
go in Edit Mode, add Torus and Monkey Head
open UV Editor, create new image in UV Editor, in the Edit view, unwrap while all are selected
notice how all shapes overlap in the unwrapped view
create an ico sphere, unwrap it: where's the unwrapped version?