I'm not sure why my lamp isn't working. Here are the screenshots:
You have a couple of problems:
You are trying a glass object and a glossy black object (the plane). Highly reflective objects need something to reflect! Create some environment and you'll see that your lights work.
Your objects are quite large! So the lights also need to be a bit more more powerful
To leave the environment out of the rendered image turn off the visibility for the camera
if what you are after is some glow in the dark effect you might want to add a plane with an emitter shader as a light source under the object and forget about the lights on the scene altogether.
Or have no other emitters in the scene than the object generating its own luminescence:
and why not? another blend: