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Can one add a new camera in the 3d-view that matches the current view in that viewport? Is there a quick-key shortcut?
If, for instance, you have a 3d-view port set to orthographic, the added camera would also have to be orthographic and the orthographic scaling would have to be some certain setting etc, for the camera to match whats seen in the viewport.
Can this be done when creating a new camera?