I recently started to model a car and can't get past the hood :P I tried many things, ended up with this (not finished, I'm aware of ngons...) I'm aware that the topology is not right, it has a bad flow and so on.

So I ask you for advice on how to model such non-traditional hood.


My reference


Thank you in advance!

  • 5
    $\begingroup$ sorry but Imho this is not a modeling course support forum... I feel that topology should be learned in other ways, and not through a blender related q&a site... $\endgroup$
    – m.ardito
    Commented Nov 11, 2015 at 10:17
  • $\begingroup$ Probably the best way, would be to trace the curves of the hood, and then fill it in. You should probably go to BlenderArtists.org to get help there. $\endgroup$ Commented Nov 18, 2015 at 17:32
  • $\begingroup$ @DalekMaker Yes I realized that already... Thank you for your time $\endgroup$
    – Selrond
    Commented Nov 18, 2015 at 17:35

1 Answer 1


After many hours of trial and error, I somehow figured it out myself :

enter image description here

however, I'm always opened to your suggestions :)


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