I'm trying to create a water scene where paper lanterns rise from the background (similar to this scene from the movie Tangled.
I'm using a particle system to generate a bulk of lanterns to rise from behind some (really bad for now) hills. The issue is that they just won't budge in the face of any type of force field. Can anyone tell me what is going wrong here?
I set up another file and emulated the situation and things are working perfectly, so I must be making some dumb mistake that I can't see with my tired eyes.