I created a volume by intersecting a cylinder and a cube which were not perpendicular. I obtained a tube with an elliptic section. I want it now to be a true cylinder.
The longitudinal axis is global Y, and the section lives in the XZ plan.
I was expecting it could be done by setting
dimension X and
scale X equal to
dimension Z and
scale Z. I first changed the
scale Z value to
2, this changed the
dimensions Z value:
Then I tried then to to set
dimensions Z value to the one for X, but actually it also changed the
scale Z value:
I've 3 questions that are linked and actually boil down to: How object size is managed?
- How Blender did choose the new value of the scale on Z?
- Is it possible to lock the scale while setting the dimension (I was expecting this was done using the padlock, no luck)?
- What is the proper method to get the result I want?
I would appreciate the answer to the last question, and if possible to the two other.