I have my camera following a path. But this path is used by other objects, and these objects need to complete the entire path. But not the camera: I want the camera to stay fixed at one moment. So, my idea was to set the influence of the follow path constraint, for the camera, to 0, at the frame I want the camera to not follow th path anymore. But the problem is that, at this time, the camera goes back to its origin position.
So how to hold the position of the camera when breaking the following path constraint? I tried by inserting a locrotscale keyframe at the frame just before having put the influence to 0; but it still goes back to the origin.