# World background image issue

For some reason I can't seem to find any of the options to make the image I've selected a world background image in blender (2.76). They tutorials says options like influence and angular map but I don't see any of that.

http://www.pasteall.org/blend/38992

• Please consider packing images in the blend file when using them anywhere. Regarding to the question I think you're talking about environment texture which you can easily add using adjacent node. Also It's good idea to change Glossy shader to some other color except for black - reflections most likely won't be like that. – Mr Zak Nov 6 '15 at 21:14
• Oh sorry I didn't know about the packing images thing. I tried that environment texture method and still I don't see the image, when I either render or am just viewing in the 3d view. – lakerice Nov 6 '15 at 21:43
• Is it shown when you press Shift+Z? DId you connect the Environment Texture node to the Background node ? Also could it be you use OpenCL to render HDR as it's not supported? – Mr Zak Nov 6 '15 at 22:17
• Yeah I've been toggling shift + Z constantly. I got it to work actually. I'm not sure what I did lol but I know that I was using rendered mode before, changed it to texture,and then when I put it back to rendered it worked. I must've done something else. – lakerice Nov 6 '15 at 22:39