I am using rigify addon to animate my character. What would be the best way to make him follow a trajectory ? 1/ parenting armature object to a path constraint ? 2/ parenting the root bone of the armature only to the path in pose mode ? 3/ parenting all the bones in pose mode to the path constraint ?
Or another solution might be to not use a path, but to make an action in dope sheet to define the trajectory of the character. Because if I understand well, it is not necessary to create an action for trajectory when using a path. Right?
So what would be the best way to make my character following a trajectory for you?
Thanks a lot !