I'm trying to make progress on a work project that needs completing as soon as possible. I'm new to blender (one week of solid tinkering/learning) and I need some help.
I've got a couple simple materials that are giving me trouble. See attached images for an example and material setup.
How do I get the rendered version of "white" to look more like it does in the 3D View: white with highlights, not the blown out white in the render?