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Just got blender and was going to get started trying my hand on some .dae files, however after trying several times to import them, nothing seems to happen. I get nothing. Am I doing something wrong, some settings need to be in place before doing a file>import>collada?

Any help pointing me in the right direction would be appreciated.

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  • $\begingroup$ Possibly related: blender.stackexchange.com/questions/30530/… $\endgroup$
    – Gwen
    Commented Nov 3, 2015 at 4:54
  • $\begingroup$ I have the option to import, it simply is not doing anything when I try and import. No error, nothing on stage, just nothing happens. I have tired a number of different .dae's but still nothing. $\endgroup$
    – Vethix
    Commented Nov 3, 2015 at 6:10
  • $\begingroup$ I just imported this in my 2.76 just fine 3dvia.com/models/11F53407192B3D0F/fauteuil-flax $\endgroup$
    – m.ardito
    Commented Nov 3, 2015 at 12:51
  • $\begingroup$ Is there anything in you scene hierarchy? I have issues with some Collada files. I checked that the schema is valid, and I can open them with other viewers, but Blender doesn't show anything on stage. There are new objects imported in the scene hierarchy, though, but when I click on any of the geometry, Blender just crashes. $\endgroup$
    – endavid
    Commented Mar 8, 2016 at 15:19

1 Answer 1

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It could be that the geometry content of your DAE file is a type that the Blender importer does not understand. I was trying to read in Collada files that were made from triangle strips and I got the same result. No error message, no visible geometry, no objects in the scene tree. The files passed the consistency checker with no errors. These were files I was generating myself, so I was able to change the geometry from triangle strips to triangles and it worked fine. I am using an older version of Blender, 2.69.

When I searched for information on Blender importing Collada triangle strips I found old reports of the importer not working, but no recent reports on working/not working.

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