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So I want to have about two or three different TYPES of fluid simulations in the one animation. So i want water falling off an edge as well as water shooting up into the sky and some water running through a pipe. Is this possible to do in the one animation?

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  • $\begingroup$ If they don't interact with each other, it's as simple as adding different domains and baking to different directories. If they interact, it gets a lot more complicated. $\endgroup$ – Poyo Nov 3 '15 at 4:21
  • $\begingroup$ So how exactly do i do that? how bake each of them separately? I tried doing it once but i couldn't get the other bake back? $\endgroup$ – user3500310 Nov 3 '15 at 5:44
  • $\begingroup$ If the two fluids need to interact with each other, they need to be in the same domain. And thus, the bake time increases. $\endgroup$ – Sanix25 Nov 3 '15 at 8:09
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    $\begingroup$ Blender cannot have 2 interacting fluids in 1 domain, only multiple sources of 1 kind of fluid. That's a huge difference and a big constraint. $\endgroup$ – Jaroslav Jerryno Novotny Nov 3 '15 at 8:24
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    $\begingroup$ Possible duplicate: blender.stackexchange.com/q/5822/599 $\endgroup$ – gandalf3 Nov 3 '15 at 10:32

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