4
$\begingroup$

I made a conveyer belt and then I tried putting a cube on top of it. The belt carries the cube like you would expect, but about half way through, the cube falls through the belt.

Video

$\endgroup$
3
  • $\begingroup$ You have to increase the simulation substeps. You can find this option here world -> physics -> physics steps -> substeps (Blender Wiki) $\endgroup$
    – Trirop
    Oct 31, 2015 at 16:25
  • $\begingroup$ The .blend links to the same place as the video. Please use blend-exchange.giantcowfilms.com to upload your file. (It is free and built just for this site by the community) $\endgroup$ Oct 31, 2015 at 17:47
  • $\begingroup$ @cegaton Sorry! It's fixed now. $\endgroup$ Nov 1, 2015 at 2:07

1 Answer 1

0
$\begingroup$

That happens to me sometimes. I dont remember exactly what i did to fix it but i think the problem was caused because it had something to do with moving the origin and editing the mesh once a rigid body is added to the mesh. I think if you CtrlShiftAltC and select origin to center mass it might work.

$\endgroup$

Not the answer you're looking for? Browse other questions tagged .