Lets say have have two files a.blend and b.blend. Inside both blends are two different game engine scenes. Both have animations, objects, logic, scripts, constrained objects and armatures.
From b.blend, I wan't to dynamically load the scene into a.blend, and switch two it.
For reference, this could be done statically by linking the scene in, and then using
By the way, Start Game From File is not an option