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enter image description here

Hello!

I would like to make a subdivide on the upper part in order to get make the model look like it was composed of several parts as shown in the reference image.

But the loop subdivide goes over the entire model. How could I delimit it to only the left part of the model?

In other words: I would like to get rid of the subdivide marked with a white circle in the screenshot.

Or would you start from scratch again in this case?

Thank you!

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  • $\begingroup$ You could try creasing the vertical edge with Shift + E if I understand what you're going for. $\endgroup$ – iKlsR Oct 29 '15 at 2:37
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When modeling objects composed by different pieces it's sometime useful to model each piece disjoined from the other (expecially if you are planning to unwrap them).

I would rip the vertices and fill with faces the holes.

enter image description here

Now you can loopcut each piece individually while maintaining simple topology.

enter image description here

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  • $\begingroup$ thanks. Just out of curiosity: How quickly can you model such a chair??? 15 minutes? You must be really pro. $\endgroup$ – AntonioC Oct 29 '15 at 11:58
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Try this:

  1. select only the edges to be removed
  2. press X key
  3. select "Dissolve edges"

this generates n-gons, though.

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