I'm trying to make a stream of money (bills) flow into a toilet.
A metaphor for our times :/
I've created several low poly bills and grouped them for a particle system. I've created a particle system and have the bills streaming out. I can get the bills to collide with the toilet: some go in, some go out, that's fine. But the bills are stiff, do weird things when they collide with walls, and they all rotate/move from their object origin rather than collide with corners/edges of the bill. They stick in the floor upright from the origin: they rarely lie down :/
I don't know how to apply the cloth simulator to either the paper objects or the emitter.