Is there a way to hide/unhide objects that are part of a group without effecting anything else?
I'm animating a scene (to see what's involved in animation) and since its to heavy to work with I have a low-poly version of it for real-time purposes (with the same armatures for characters and stuff). They are all grouped ("low-poly" group and "high-poly" group) and I want to be able to switch between them as I work.
The problem is that when I hit Alt+H (to unhide objects), both the "High-poly" and "Low-poly" groups are shown.
Is there a way to make it group specific?