So recently, I have been noticing neon light blue lines on objects I import, in place of the the normal orange selection lines. Maybe I was supposed to be getting this variant of line before hand or maybe I just somehow haven't noticed it till now. But assumptions aside, I'm wondering what this line is for and how can I get rid of the light blue lines? Also Along with this my objects that are imported seem to have their faces turn from gray to white.

enter image description here


this means in Shading/UVs those edges have been marked Sharp.

enter image description here

See docs http://www.blender.org/manual/modeling/meshes/editing/edges.html

As for clearing the Sharp Edges, that's done here:

enter image description here

But this UI doesn't appear to be supremely intuitive (October 2015). it seems you have to click Sharp first before that panel becomes visible.

Here's a script that lets you

  • mark selected edges as sharp
  • or remove sharp status of a set of selected edges

code for Object Mode:

import bpy

obj = bpy.data.objects['Cube']
for e in obj.data.edges:
    if e.select:
        # invert current state
        e.use_edge_sharp = (not e.use_edge_sharp)

Select all edges and press Crtl + E Clear Sharp and Mark Sharp are under Mark/Clear Seam.


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.