I have two cycles materials (say source and target). I want to copy the Shader Nodetree from the source material to the target material after clearing any currently present node tree(s) in the target material all in python.

  • $\begingroup$ Another way is to copy the object itself to another file. And apply the material that is copied together with that object to the other object :) $\endgroup$ Oct 19 '15 at 17:05
  • $\begingroup$ Yeah that seems a lot of work. So I just scripted the whole node setup and used it whenever I needed it. Thanks for the help. $\endgroup$ Oct 26 '15 at 20:18

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