Does anyone know an easy way to have blender spawn particles based on the mouse's location in 2D space on screen? I want to have the user click the mouse and create bubbles that float upwards from that spawn location.


  • $\begingroup$ Related: blender.stackexchange.com/q/2112/599 $\endgroup$ – gandalf3 Oct 17 '15 at 2:37
  • $\begingroup$ A point in 2D is a line in 3D. Therefore you need to tell what the third coordinate of the desired position is. e.g. at the object under the cursor, at a defined distance to the camera ... $\endgroup$ – Monster Oct 20 '15 at 8:29

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