I made a series of characters for a game I am working on in Unreal, but when I export them, they don't seem to have their rig anymore. I imported the finished models to find they don't have rigs on them despite how they were exported. Is this a normal thing that happens in Blender, where I can't load in or export rigs? Or is my issue with Unreal, which isn't reading any rigs off the models?
Also, I am not sure if this has anything to do with this issue, but I exported my models in .obj format.