I am using
bpy.ops.object.convert(target='MESH', keep_original= False) in a python function in blender to convert metaballs to a mesh. The script works fine when run from the text editor. However, the goal is to add the function to the render events via
When the function using
bpy.ops.object.convert is used in the handler, a polling error occurs. The typical recommendation is to either use overrides or low-level functions to eliminate the
polling/context error. I would like to use low-level functions.
A code snippet in the
Blender 2.75a low-level API for
bpy.ops.object.convert(target='MESH', keep_original= False), where the selected object is a meatball, would be appreciated.