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How do you add a video or film in the blender game engine before a level starts or something?

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What you'd basically do is create a scene with a plane and a camera pointed at the plane, and make the plane use your cutscene or video file as its texture. Then, using a Delay logic brick or something similar, you'd switch from that scene to another scene, which contains the game stage or level.

If you want a live animation to play, just animate the camera and the objects in the first scene, and use a Delay sensor again.

This video does a good job of explaining a method of implementing the same method: https://www.youtube.com/watch?v=P2W_fQayYcA It's a video by SuperGloop.

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I'm not an expert, but one way you might do this is to create a game scene and an intro scene.enter image description here Then animate your camera with LocRotScaleenter image description here
or use a bezier curveenter image description here

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You can create your cinematic in a completely different scene, then use 'Load Scene' logic brick to switch back and forth between the actual game and the cut scene.

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