Im looking for tips to create more natual looking light like you would get from the sun and tips on making my materials look a little less fake looking the image below is using the glossy and glass shaders but still looks to un-realistic.
You'll need something to be reflected.
If your world is just black, there is nothing to be reflected by your material.
As suggested by Gonzou, I'd try a HDR / IBL image. Alot of those Images can be found here: http://www.hdrlabs.com/sibl/archive.html
Those will lighty your scene / object and so there is something to be reflected.
Speaking of materials i'd suggest this tutorial: https://www.youtube.com/watch?v=rzXNZkEoTAk
It's quite helpful to get a bit more interesting looking materials.