i am a novice modeler who i looking for some a modeling advice.
here is an image of a creature that i would like to model, (IMAGE BY ALEX CHEN, found on creature spot dot com)
this is my sculpted progress so far,
i just can't figure out how to add the wings and the armor like material for the chest and arms. As you can see from my mesh i tried to use and array modifier, along with shrink wrap, and subdivision surface modifiers but so far i am not getting the results that i want.
Your (the viewer reading this question) answer can really help us novice modeler in the long run. What is the best approach to adding accessories to sculpted mesh?