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I'm new to Blender and cannot figure out how to get the smoke to show up when I render. enter image description here

Attached is the link to my file...

http://we.tl/1hnJHPvZgE

Thanks for any help!!

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  • $\begingroup$ Plenty on information here: blender.stackexchange.com/questions/924/… and blender.stackexchange.com/questions/30579/… and blender.stackexchange.com/questions/33356/… $\endgroup$
    – user1853
    Oct 8, 2015 at 23:58
  • $\begingroup$ Related links: 1 2 (edit: sorry if either of those links are the same as cegaton's - we posted at about the same time) $\endgroup$
    – Mentalist
    Oct 8, 2015 at 23:59
  • $\begingroup$ @MAK your glass can't be your domain object and have it's own texture. Make a domain object with the proper materials for smoke. Your glass object can then be a collision object to deflect the smoke. $\endgroup$
    – user1853
    Oct 9, 2015 at 0:10
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    $\begingroup$ @MAK in the future try to upload some images that show your settings so that the question stands on its own independent of the link to the file. Also when you upload the file to a service like wetransfer the link is set to expire in a few days making your question impossible to reference by future users. Please use blend-exchange.giantcowfilms.com . $\endgroup$
    – user1853
    Oct 9, 2015 at 0:20
  • $\begingroup$ Thank you all for your help! I will check these out. And will also use a different upload service. Sorry, I'm new to this! $\endgroup$
    – MAK
    Oct 9, 2015 at 16:40

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