1
$\begingroup$

I have modeled a screw(like a wood screw) and I want it to fall onto a rigid body plane. When it falls it hits the plane and has a little bit of movement after that, but mostly stays in the same exact position, which is against all physics...I've pushed a bunch of buttons in the rigid body settings, nothing really helps. Any suggestions? Also, where is the option to 'multiply volume by mass'(I don't know if that will help, but I want to try.) Thanks!

$\endgroup$
0
$\begingroup$

You probably have wrong Rigid body Collision shape, try changing it to mesh: enter image description here

|improve this answer|||||
$\endgroup$
  • $\begingroup$ I actually had mesh on, but since you mentioned it, I decided to try a cone, since it is roughly cone shaped and it worked pretty well. Thanks $\endgroup$ – jacob Oct 5 '15 at 18:02

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.