# Changing the range of the coordinates on Blender's Viewport

I have got Geospatial Data, which has real world coordinates. The minimum and maximums of these coordinates are as follows:

         X     Y        Z
min    10000   10000  340
max    30000   30000  1100


I wish to fit all the view of Blender, in this range. How would that be possible, either by using the Blender GUI or the Blender Python API.

scene.unit_settings.scale_length