How would you go about simplifying this geometry?
(Some more info: I wouldn't really be worried about it but at the moment it takes ages to render in cycles and I think it may be because of the amount of verts in the scene?)
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Sign up to join this communityHow would you go about simplifying this geometry?
(Some more info: I wouldn't really be worried about it but at the moment it takes ages to render in cycles and I think it may be because of the amount of verts in the scene?)
It is in fact really easy. Select all the geometry of the object with too many vertices in edit mode by pressing A. Press delete or X, depending on which you prefer, and click limited dissolve.
After that, your mesh will look clean.