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How do I pack texture files in a single blend file in blender cycles. I am using Sheep it Render Farm to render one of my animations and I need to make sure the texture files in this single blend file are packed so it renders with them.

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Blender-> File -> External Data -> Automatically pack into .blend (click to activate) and save the file as usual. The images will be packed as part of the blend file.

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    $\begingroup$ Does it work if you have linked objects from other files? $\endgroup$ – Carlo Sep 29 '15 at 9:47
  • $\begingroup$ I'm trying to pack my blend file to take it to Sheep It, but the problem is that when I hit pack all into .blend, it says unable to pack file, source path not found. But the textures are showing up and rendering fine? $\endgroup$ – KingKong19100 Dec 20 '18 at 22:24

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