How do I pack texture files in a single blend file in blender cycles. I am using Sheep it Render Farm to render one of my animations and I need to make sure the texture files in this single blend file are packed so it renders with them.
For render textures in Sheepit I do the following: File, external data, unpack all into Files, create directory if needed, and then.. .copy the textures manually to the Textures folder blender creates... next, zip all into a file and upload the zip to SheepIt. And it does it !
Hope it helps