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I know you can make an object not cast shadows on others by disabling Shadow in Ray Visibility. But how can you make an object not receive shadows cast by other objects?

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  • $\begingroup$ I don't think it is possible to do it in CYCLES yet. I tried to achieve it and even googled for this problem with no results. In BLENDER INTERNAL you just uncheck the Receive box in Shadow panel, but CYCLES is a different story. $\endgroup$ – Paul Gonet Sep 29 '15 at 0:39
  • $\begingroup$ have the object inquestion be in a different layer than the other shadow-casting-objects $\endgroup$ – user1853 Sep 29 '15 at 15:11
  • $\begingroup$ That would achieve this, but causes lots of other hassle. $\endgroup$ – Ascalon Sep 29 '15 at 16:12

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