I'm trying to replace the content of a box in a video, I have used the tracking system to match the movement of the video box with the interior of the one rendered in Blender, but I am running trough what seems a simple thing but I can't manage to get done.
I want the outside faces of the box to be invisible while hiding the inside of the box where the front wall of the box hides it, and the inside of the box to be rendered where visible. To do that I thought it would be as simple as making the face normals point to the inside of the box and giving a color only to the faces where normals are pointing to. But I can't manage to get that, am I going the wrong road? How can I achieve my goal?