I am using the Add Mesh Extra Objects Add-on.
If I add a regular solid via gui I can set stuff in the operator panel like source, size, vertex truncation, ...
If I use
bpy.ops.mesh.primitive_solid_add() (which should do the same, I see the api-call in the info-window at the top which is normally hidden) the operator panel stays empty.
How can I use
bpy.ops.mesh.primitve_solid_add() and get the right operator panel contents.