I'm writing a game engine using pyassimp, which .blend support isn't very good on...
I'd like to know what supported model format I could export to that supports primitives such as quad-strips and polygons.
I know Collada supports all of this, but unfortunately, libraries like pycollada (used by blender) are triangles-only.
Also, I wouldn't mind writing an exporter if anyone knows of a library.
(I've been searching google for months so this is just a shot in the dark)