I was working on a tower and painted my own texture for it. I saved halfway though and took a break.
When I returned to my little project, I could paint on the image and it shows up in the material view but not the render.
I did everything in my power but still couldn't understand why?
I have used:
- Nodes, including mapping and insert UV coordinates.
- Unwrap UVs
- Used lights
- Deleted and replace nodes
- Deleted and replace Mat
- Removed image and replace it
- Reload image
- Painted on mesh
Even though use blender, I am not a programmer. So I find it really helpful if someone could give me an answer.