5
$\begingroup$

Is there a way to get ID masks or otherwise isolate an objects reflection in the compositor? For example, if I have a sphere above a reflective plane, I can set an ID mask on the sphere and use that to manipulate it in the compositor. But then the reflection will no longer be accurate. If I want to do the same manipulation on the reflection, I have no way to get it.

$\endgroup$
  • $\begingroup$ Do you mean that if object B is reflected on the surface of object A, that you can use an ID mask for object B to play with its reflection? $\endgroup$ – TLousky Sep 23 '15 at 6:24
  • $\begingroup$ Yes. That is what I want to do. $\endgroup$ – Drudge Sep 23 '15 at 6:25
6
$\begingroup$

You can use Glossy Pass both in Compositing and Shading

Compositing

enter image description here

enter image description here enter image description here enter image description here enter image description here enter image description here

Shading

You can apply a Light Path Node to the Sphere Material: enter image description here

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.