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I'm trying to morph from one video to another. I've seen some tutorial of how to morph images subdividing the plane and moving vertices, but what I really want is to morph from 2D moving images (video) sequence. Does anyone know of any add-on/pluggin that I can use to accomplish this?

I was thinking about placing a feature request, since I think that the tracking system can be used to greatly automate this task. Does anyone know the right place to do this? Do you think it is an interesting feature to ask for?

I know there are programs that can be used to accomplish this task outside blender. I'm using gtkmorph to do the task, but AFAIK I have to morph from still images, and morphing a video sequence becomes very time consuming.

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    $\begingroup$ Using the tracker would be quite simple. Use "Link Empty to Track", then on the 3d vewport use those empties as hooks to deform a plane's geometry. $\endgroup$ – cegaton Sep 18 '15 at 14:18
  • $\begingroup$ @cegaton, that looks promising but how do you merge both videos tracking points and images? $\endgroup$ – YoMismo Sep 19 '15 at 21:17
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    $\begingroup$ Morph in what way? Some pictures or videos would do a lot to help us understand what you're after. I can think of a lot of different methods. It depends on what you're specifically trying to do. cegaton's comment is the closest to what I would do in all cases though. If that seems overwhelming, it's because it is hard to do. To do The Rolling Stones video, Michel Gondry employed his brother to help do the programming for things he could not do himself. youtu.be/0-jm6qb7hmA?t=20m30s $\endgroup$ – Wray Bowling Oct 23 '15 at 18:21
  • $\begingroup$ @WrayBowling regarding this question I reformulated it as blender.stackexchange.com/questions/38941/… according to @cegaton´s comment. I finally achieved the effect with gtkmorph check minute 3:30 in the next video youtube.com/watch?v=f8PcW7V9PSY but I would be glad to know if the updated question in the link above has an answer. Thanks. $\endgroup$ – YoMismo Oct 26 '15 at 7:49
  • $\begingroup$ In the future, try not to fragment your questions. In all likelihood, now one of the two questions will be closed as a duplicate. $\endgroup$ – Wray Bowling Oct 26 '15 at 13:56
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Try image sequence import addon. This makes animated images appear on plane. See this video link here. https://m.youtube.com/watch?v=3UOywRFIpLM&feature=youtu.be

Updated addon link: https://github.com/vicentecarro/ImageSequenceAsPlanes

First create image sequence from a video clip. With that addon, import Image sequence and all animated images appear on plane. Subdivide the plane like a lattice. Alternatively use a knife to divide plane's face. When you move vertrice or reshape the plane, the animated image distorts, useful for morphing your way. Hope that helps.

If unsatisfied, try DragonBones, a free open source software.

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  • $\begingroup$ Hi @RitaGeraghty, thanks for your answer but the problem here is morphing points of two different planes (remember I want to morph from two videos) AND mixing images as they blend and transform. $\endgroup$ – YoMismo Feb 7 at 8:06
  • $\begingroup$ That is going to be tricky. You can get away with Gimp's morphing GAP tool. Take screenshots of two video clips. GAP in Gimp lets you morph two photos and do image sequence of that. After that, you can import image sequence and sandwich it between two video clips. youtu.be/WCiYSiHKfO0 $\endgroup$ – Rita Geraghty Feb 7 at 8:45
  • $\begingroup$ If I can remember, I tried Gimp but rather prefered gtkmorph which is what I finally used for the job. I just thought it would be nice to have that functionality in Blender. $\endgroup$ – YoMismo Feb 7 at 14:50

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