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I need a refraction plane. What refraction script should I use to create many planes?

Imagine what every plate is window made with similar to RenderToTexture script. For ex.: I want to create house and add 3 windows made of similar to Render To Texture script. And the main question is: How many planes can I use with this script? Do I need other script for it, bit more advanced? Please, suggest me any possibility solution. :)

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    $\begingroup$ Please don't erase the question or mark it as solved!. The idea behind this site is not a personalized help support where once you are satisfied with an answer no one has access to the information anymore. The point is quite the opposite: we are looking for questions and answers that can be referenced by other users down the line. $\endgroup$
    – user1853
    Sep 18, 2015 at 16:54

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The only limit of this script is your Hardware configuration (RAM, GPU, CPU).

You can use the fake reflections too, with a texture and in the Texture pannel, replace the Mapping Coordinates to "Reflection" (Use GLSL for see in real time).

Many games use the fake reflection, but the camera may move for see the correct fake reflections.

Here a blend with reflection texture that i made (Gold texture):

https://mega.nz/#!qlNARDoY!W9FotR5a0zFJ-XXgUHFXLqDSaN6eVw56bzw9vBOxf_I

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  • $\begingroup$ Thanks, but I'm searching for solution to create clean refraction plane with ability to apply 2D filters or other python scripts :) And to apply this for separate planes to create 3 and more windows for the house, with each rendered refraction plane which each have different views under plane. At first I need refraction plane clean like a glass but with ability to apply refraction thing to other 2 windows same thing. I don't want to use z-transparency, becouse it's not a script and it have no possibilities to add any filters on plane refraction. $\endgroup$ Sep 18, 2015 at 13:26
  • $\begingroup$ Its a really cool idea, maybe you need a sort of blur 2d filter for your plane. $\endgroup$
    – Hack0re
    Sep 18, 2015 at 13:57
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    $\begingroup$ Maybe this can help you? youtube.com/watch?v=jvfvCURIcT4 $\endgroup$
    – Hack0re
    Sep 18, 2015 at 14:00

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