# How to reconnect a split face to its mesh?

I have accidentally pressed the Y key and have split a face from its mesh.

I can undo the action but I would like to know the actual command to do the opposite of split.

Merge tool options did not work (unless I am doing it wrong). Object mode -> Join did not work.

• In this case you can try: W > remove doubles – p2or Sep 16 '15 at 15:26
• Hmmm, that did not work, sorry. – c-squared Sep 16 '15 at 15:42
• If you have selected everything (or at least problem part of the mesh) before proceeding with Remove Doubles, and if you haven't change splitted face location, then it should work. If you changed location, then I think the solution would be to select vertice of the splitted face, and adjacent of the mesh and press Alt+M>*At Last*. You should do so for every single vertex of the splitted face. – Mr Zak Sep 16 '15 at 15:53
• Ah, Mr. Zak, that was it. I had attempted the "Remove Doubles" immediately after pressing the y key. I needed to " have selected everything (or at least problem part of the mesh) before proceeding with Remove Doubles" (per your instructions) for this to finally work. Thank you. – c-squared Sep 16 '15 at 16:26