My model has many protrusions and crevices. I am satisfied with the shadow that currently exists in the crevices, but the protrusions need more highlight to create a sense of volume. How can I adjust a light source so it only effects the protrusions and does not reach further into the crevices? As in, the light "falls off" at a designated point. The goal is to make highlights with soft edges. Thank you!


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.