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I have a shape I need to scale but I need the back of it to be exactly at 1.5y. Is there any way to do this or will I be stuck working out the math? Thanks. enter image description here

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    $\begingroup$ Try using proportional editing and 3D cursor as pivot point while scaling the front edge. $\endgroup$ – Denis Sep 15 '15 at 17:22
  • $\begingroup$ That almost works perfectly except how do I increase the range of edges it affects? right now it only affects a few. $\endgroup$ – AndrewF329 Sep 15 '15 at 23:04
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    $\begingroup$ When you scale, scroll the middle mouse button to increase or decrease the influence. $\endgroup$ – Denis Sep 15 '15 at 23:06
  • $\begingroup$ Is there a way to exclude certain geometry from that? $\endgroup$ – AndrewF329 Sep 15 '15 at 23:12
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    $\begingroup$ Then switch proportional editing to Connected $\endgroup$ – Denis Sep 15 '15 at 23:30
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1.Select the edge that you want the model scaled from and hit Shift+S and select from menu Cursor to Selected.
2. Change Pivot Point to 3D Cursor and enable Proportional Editing.
3. Scale the edge and scroll the middle mouse button to increase or decrease the influence of proportional editing.

To to scale only on one axis hit X,Y or Z buttons while scaling, or to exclude one axis use Shift+X,Y or Z

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Not a perfect answer, but a good add-on: http://blenderartists.org/forum/showthread.php?335568-Addon-Directly-Set-Length%28edge%29-and-Angle%28edges%29-v0-2

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  • $\begingroup$ I don't think that works for what I need. $\endgroup$ – AndrewF329 Sep 15 '15 at 22:59

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