17 09 2015
here is blend to test: https://dl.dropboxusercontent.com/s/cwpyem6zve6r2u4/blur5.blend
I'm still trying to figure out how to add blur filter to plane to make under plane objects all blurred in BGE.
Here is very final result I want to see:
I just found old script to make portals. And it still works, but it seems to be buggy sometimes, it's look like a true(fake) glass.
All i need to do is to add gaussian blur filter to glass plane. (I marked this area blue color background - this area objects under plane needs to be blurred.)
Here is .blend to improve: blend file here
Need any suggestions and solutions... Thanks for helping!!! :)