I have a pipe-like mesh that I need to unwrap so that it'll accept a brick texture. The sides of the pipe are easy. My problem is trying to figure out a way to unwrap the ends so that I can have a single row of brick texture continue around radially.
Okay, not an easy thing to say with words. How about a picture...
I used the grease pencil to give an idea of how the desired unwrap will look.
Thanks for any and all suggestions.