I've done a quick 3D track in blender and I'm trying to render my output, but the plate I used to track is showing up over my 3d objects.
I want to render the objects in the scene with an alpha channel and comp them over the plate I tracked. My renders however, are covered by the aforementioned plate.
Un-checking "Background Images" in the camera properties (only removes it from the viewport) isn't doing it for my render outputs.
Working on some production tests and am not really proficient with the software yet, my apologies in advance.